The next choice besides story vs classic is the game’s difficulty. I tried to play expert, but it wasn’t for me. Once I realized that, I stuck to standard for the rest of the play through.
EOU has an intricate labyrinth, which is genuinely interesting to explore. It made me feel a little nostalgic and it recalls the original EO because of the classes and mazes and monsters.
Part of the game is the puzzle of party building. I started with a Protector, Landsknecht, Survivalist, Medic, and Troubadour. However, after asking for advice on Gamefaqs, I dropped my S and M for a Dark Hunter and Alchemist. It was a good decision.
I realized as I was playing that I was basically role playing as hunter-gatherers. I would explore, fight and gather in a gameplay loop that flows pretty well. I got 3 ultimate equips for my characters, which helped me do more damage. Gathering requires 30 skill points so it’s best to do it on a separate character.
I beat the game with level 60s. My total playtime for EOU is almost 100 hours! I liked it a lot, but I’m not going to play the post game because I have other games to play such as EO2U, which is supposed to be even better.