I got the 3DS on Black Friday with the Luigi bundle. It's the cobalt blue color, and I'm finally really glad I finally got one.
I got some new games too, most of them on sale:
I've got plenty of games to play though I always want more. I like the original system best out of the three that I have.
I got this games case when I bought SMT4 and FE:A. I don't really like it very much. It seems a bit hard on the cartridges when you put them in. The games are plastic, so I want something that's a little more gentle on them.
It does look cool though.
(Edit: I'm using this case for now, and will see how it goes. It's a bit hard on the games, but they fit well.)
I made it to the third stratum in EO Untold. I handled the stratum FOE just fine...
TP and random battles are the most problematic issues I'm seeing with making fast progress in this game. I don't mind because it is pretty fun to look at on my new 2DS although I do wish I were more efficient sometimes. So I should see about making some small improvements.
I beat Metal Torrent again, and I'm happy about that... It is kind of the game you want to pick up and play with the intention of winning, although it is fun to play no matter what.
Hey all, I just created a new PayPal account using the email address I have been using to apply for jobs with: firstname.lastname@example.org
Please send me money on Paypal to this email address, and I will use it to buy more games, and maybe an original 3DS on sale.
I bought a 2DS, and I like the system. The original resolution looks crisp and sharp compared to the slightly stretched effect on the 3DS XL. The form factor is great, the triggers (R and L) are very nice buttons, and the mono sound is actually neat in my opinion. However, the downsides are that there are no 3D, and it doesn't have a clamshell design, which makes it less portable than its predecessors.
I want to buy an original 3DS someday. I'm thinking of holding out to see if we get the white 3DS in the USA. The only colors available here are black, purple, and pink.
I finished SteamWorld Dig; this is a great eShop game and I highly recommend giving it a shot! It's very good.
I've been playing Etrian Odyssey: Untold...and it is just like the other EO games...but something feels a bit off; maybe that's because I'm playing in "Story Mode," which means your characters have been created for you, and they are fixed. I'm used to switching around a bit until I find something that works well for me. Later, I will be able to change my story characters' classes, and I might do that if something makes sense to change.
I also bought Rune Factory 4, which I'm glad I got to try out. It's a neat little game. Honestly it has made me interested in the Harvest Moon games...it's a spin-off series from Harvest Moon, which is like a farming simulation. In Rune Factory 4, you are a prince or princess who has their own garden to work on, lives in a castle, and hunts monsters.
Just a small update, and I hope I can find some benefactors to support my gaming habit! ;)
You can also send money directly to my account via my iPhone cell number: 5038801696.
I know I want more 3DS games. That's why I've been entering this contest like a nut. So, here goes the last entry.
What can I say? Etrian Odyssey is my favorite 3DS series. The art is so cool and the dungeon crawling was very exciting. I admit I've gotten jaded over time after 4 games, so I'm looking for new quirks to keep my attention. I'm actually thinking of playing Untold on the highest difficulty possible. Then I'll have to really flesh out and develop my characters. The only thing is that I like to move quickly through the labyrinth, so if the encounters are more difficult, it might impede my progress and make me frustrated.
I played EO4 on casual the first time through, then on normal with a few level 1 characters. Speaking of which, I also need to figure out if I want to play through story first or go with classic. Kind of torn between it. But I usually only use one main party without switching characters too much, and the story party seems very balanced with the default classes, and there seems to be an option to reclass them later too.
Decisions, decisions. Just glad I finally got my hands on this game, and I hope it compels me to play like these games usually do.
HP Up: raises max HP
ATK Up: raises phys attack
Def up: raises phys defense
Spear Mastery: enables spear skills and increases damage
Blood lust: may perform a normal atk when health is lost (passive)
Turning tide: recover HP for all allies when user slays an enemy (pas.)
Battle instinct: may make all allies immune to ailments for 5 turns after battle starts (pas.)
Allied bonds: When skills use HP, allies recover HP at turn's end
Long thrust - ranged stab to 1 enemy
Head pierce: stab to 1 enemy, may bind head or kill instant
Spear assist: melee stab 1 enemy, gains element of skill that activates it
Draining thrust - conumes HP to attack front enemy line
Draining burst: consumes HP for a melee stab atk to all enemies
Legion thrust: consumes the party's HP for a melee stab atk to the front enemy line
Legion burst: consumes party's HP for a melee atk to all enemies
Delayed charge: consumes the user's HP for a ranged stab atk to 1 enemy 2 turns later
Cross charge: consumes the user's HP for a melee stab attack. Stronger with Delayed Charge.
Bloody offense: consumes user's HP to raise a line's phys/ele atk for 3 turns (buff)
Spirit shield: consumes HP to raise one line's ele def for 3 turns (buff)
Blood fortune: consumes party's HP to raise their ailment success rate.
Stigmata: may bind an enemy and the user.
Black sabbath: drains all enemies' HP/recovers party's HP. Transfers ailments/binds to allies
Limitless: charges up for increased damage on next action, which ignores equipment limits
Mine: allows the user to find more resources at mining spots
The core EO gameplay returns here in the form of an EO 1 remake. The gameplay is actually closer to EO IV though because the new interface, battle system, and skill trees seem most like that. This is good because EO IV was an improvement. I find it kind of hard to go back to the older games now that we are in the current generation.
It is quite cool you get one point in skills in the Mastery tree just by putting points into the Mastery skill itself. For instance, on the Highlander, putting 5/10 into Spear Mastery unlocks all the skills down to Spear Assist, which is useful in doing Elemental damage. It is kind of like the Landsknecht's links in EO IV, although I think it only does one attack.
Otherwise, Alchemist, story character Arthur, was my party's most consistent highest damage dealer. Maybe that's because I was using the 4/10 Fire spell bolstered by the Highlander's elemental buff. I was playing on Standard difficulty by the way, and I will likely stick with that for my first playthrough.
I'm excited to see the full game in October. Thanks, Atlus.
I'm excited to have a new game to play so soon after the last one...
Story mode is cool right off the bat and looks to be very compelling. It's nice not to have to try to come up with your own party for once, and the starting party seems well balanced. Highlander is a nice addition to play with.
Otherwise, all of the classes from the original Etrian Odyssey game return, although classic mode is not available in the demo.
Since it's on the 3DS, it doesn't even feel like a remake; it feels new and fresh like EO IV did.
Atlus has done it once again! For me, this is a must-buy.
I got Nano Assault Ex yesterday. I played through the first 9 or so levels. The game has 32 levels in total. I am honestly kind of disappointed. I like Metal Torrent better, but it's a completely different type of shoot 'em up. I'll keep playing this, maybe it gets better. I hope it's not too hard so that I can beat it.
I've been playing EO3 and 4. I am on the postgame of 4 and still playing casual. I will switch it after I do everything in the game. I'm on the second to last floor of Maze 6. It's pretty tedious...in a good way. Haha.
Can't wait to try Harmoknight next Thursday.
The other game I thought of that I might be interested in is Donkey Kong 3D (summer).
Just finished beating Casual Mode of Etrian Odyssey IV. It was an amazing game. I felt a little choked up at the ending. I guess it was fairly emotional. It definitely feels like an accomplishment. The series feels like it's coming into its own. I felt like I was playing something very polished and cutting edge. The 3D enemy models look good. The only issue was that they had way too much recycling and reusing of the models. There's another term for this - reused assets?
Anyway, according to my activity log, I played 60 hours and 27 minutes up to this point - beating the main story, basically. Throughout the game, I used story characters in my party, along with a Runemaster and Sniper. My Fortress got dropped at Level 40 and Landsknecht at level 55. My Dancer, Medic, and Nightseeker didn't make it much past level 20 or 30. My endgame party was Bushi (Arcanist), Imperial, Arcanist, Runemaster, and Sniper. One of my goals early on was to get the unlockable classes unlocked quickly. I think using one of each classes was my idea originally. However, I built up so much momentum that they got set aside for the playthrough.
There is a ton of things I want to try on a replay. Anyway, money in game wasn't much of an issue because drops are worth a lot, and I only upgraded when I needed to. I'm wondering how much of a difference playing on Normal difficulty will make. EO games are definitely not known for being easy. I think that they get their replay value (which is important to me as a gamer) from the battle system. The mazes are not randomly generated and starting the maps over from scratch might be tedious. There is a lot of experimentation in the battle system, and so much customization that everybody will play it to suit his or her own play style. One of my favorite parts are the mazes. The series has excellent design. There might be a couple confusing parts, including some of the bar requests, but I'm sure there will be threads and FAQs on the internet in case you get stuck. It happened to me only really once or twice in the same line of quests, when looking it up on gamefaqs very easily explained what you had to do. Otherwise, despite being labyrinths, it's hard to get lost if your map is good.
Very good and I hope to find things to do so that I can continue to play and replay it.
So far playing this game has been like an awesome party. I hope my playthrough goes well. I want to play it on Normal next since I started on Casual. My favorite aspect is the exploration and the feeling when you get a good combination of skills going, and make progress. Great game so far.