Wednesday, March 27, 2013

Etrian Odyssey IV Info


Bird - Golden Goose (1st Land) - Omnihunter(y), Tusked Crusher(y)
Plant - Gold Stinkhorn (2nd Land) - Dream Eater (y)
Beast - Happiness Hare (3rd Land) - Ice Pincer (y)
Fish - Dragon Carp (4th Land) - birds (Raging Raptor-y), Omnihunter, Death Mantis (y), Tusked Crusher(y)

Special Foods
Golden Egg (1st Land) A5 Fire/Panic
Black Diamond (2nd Land) D4 Volt+++, Vit+8, Luc+8
Golden Crab (3rd Land) C5 Ice/Death/Zzz+++, Vit+8

Albino Taurus (1st Land) D1 - Rare Breed+,Exp+
Immortal Peach (2nd Land) A1 - All stats increased
Ice Pomegranate (3rd Land) B1 - Tec5,Hp50,TP25
Emperor Peacock (4th Land) A5 - Rare Breed++, Drop Rate+++
Cloud Boar (4th Land, Outside Maze 6) - stats

Dragon Crystals
Ice Crystal (3rd Land) - Rare Breed+++
Flash Crystal (2nd Land) - Drop Rate+++
Fire Crystal (1st Land) - Exp+++

Other Useful Food
Bird - 1st Land Rare, Tec+3,Agi+1,Exp++
Fish - 2nd Land Rare, Galaxy Catfish - Ice/Volt+++, TP+20
Fish - 3rd Land Rare, Sweetfish - Fire/Ice+++, Vit+3, EXP++
Beast - 4th Land Rare, Furry Goat - Str+6,Vit+6,HP+80

Pooka - Vigor Book (2nd Land)
Red Pooka - Power Book (3rd Land)
Gold Pooka - Luck Book (4th Land)
Metal Pooka - Speed Book (4th Land)
Rainbow Pooka - Int. Book (4th Land)

Medica IV?

Items: D R L B I F N A S M
Fairy Chain - D - Effulgent Horn
Mythic Nithsdale - R - Berserker Skin
Demon Mail - L - Kingly Skin
Hihiirokane - B - Dream Carapace
Great Coat - All - Deathly Bud
Royal Byrnie - I - Colorful Tongue
Knight Armor - F - Raptor Talon
Mirage Vest - N - Frozen Skin
Verdant Attire - A - Cursed Eye
Panacea Vest - M - Poison Wing
Sylpheed - S - Chaos Feather

Dragonbane - LNDI - Dragon scales
Durandal - LNDI - Bone Shard (from 5mazeboss)
Yagrush - FMB - Cursed Bone
Fragarach - LA - Fire Fang
Tristan's Bow - Damascus Claw
Kerykeion - pumpkinhead rares
Gennou - FMB - Charged Horn
Shiden Ex - I - Sealed Core
Ameno Habakiri - B - Fallen Scale

Nectar II - Raptor Claw
Amrita III - 3 Eerie Scales
Metopon - 

Great Dragon - weak freeze
Storm Emperor - weak fire
Blizzard King - weak volt

Poison Hammer - S. Orchard
Fire Hammer - S. Orchard
Speed Hammer - Q:Treasure on My Mind
Luck Hammer - Q:Defeat a Violent Baboon
Aim Hammer - 1B2 B2
Arm Hammer - 1B2
Crit Hammer - 1B3
Volt Hammer - 2B1
Power Hammer - 2B2
Leg Hammer - 2B2 C4
Spread Hammer - U.Lake
Curse Hammer - 4B1
Pierce Hammer - Q:A Storied Book
Addle Hammer - Q:Find the demonic voice
Luck Hammer - Q:Defeat a violent baboon!
Speed Hammer - Q: Treasure on my mind
Head Hammer - Q: Curry courier
Stun Hammer - Q: Capture Golden Deer
Stone Hammer - Misty Ravine, B3F
Ice Hammer - Quest
Smart hammer - Quest
Death hammer - 6B3 C5

Burst Skills
Dual Fangs - Explorers Guild
Shield Tactics - Explorers Guild
Book of Flight - Explorers Guild
Zoologics - Miasma F.
Flame Wall - 2B1 B4 (from Wufan)
Black Mist - 2B3 (from Wufan)
Spear Tactics - N.Marsh
Star Fall - 3B1 (from Whirlwind)
Slash God - 3B3 (from Kibagami)
Zeus Wrath - South S.
Ice Coffin - Q: Lost:One Ring
Astrologic Terror - 4B3
Rich Hare's Gift - Q:Small flower's needed!
Pranayama Guide - Q:Mist monster (Burst slot)
Protection I - Q:Rise of baboons (Burst slot)
Fast Hare's Gift - Q: Investigation
Protection II - C. Nest
Ill Star Chart - Golden Keep
Cloudy Records - Maze 5 B1F A3
Snake and Bowl - Maze 5 B1F A1
Might of Stars - Quest: Fallen one


30: +4 skill points, +1 all stats
40: +5 skill points, +2 all stats
50: +6 skill points, +3 all stats
60: +7 skill points, +4 all stats
70: +8 skill points, +5 all stats
99: +10 skill points, +10 all stats


Forest Frog – Frog Fluid: kill with bash damage
Mandrake – Sealed Neck: kill while head is bound
Ghost Owl – Shocked Talon: kill with lightning
Lynx - Sealed Claw: kill while arms are bound
Petaloid – Dangerous Bud: kill with instant death
Hollow Believer – Panic Chakra: kill while confused
Claw Beetle – Broken Horn: kill with bash damage
Maya Owl – Sealed Skull: kill while head is bound (3B1)
Magma Spawn – Scorch Stone: kill with a non-attribute attack (3B2)
Glacier Spawn – Frigid Stone: kill with a non-attribute attack (3B1)
Baboon – Toxic Bone: kill with poison (3B2)
Flame Rat – Flame Tail: kill with cut (4B1)
Medusa Tree – Scorched Sap: kill with fire (4B1)
Purple Anoir – Stunned Tongue: kill while paralyzed, low probability (4B1)
Cursed Shroom – Sealed Cap: kill while head is bound (4B3)
Dragonfly – Shocked Bug Eye: kill with lightning (5B1)
Magma Beast – Magma Core: kill with a non-attribute attack (5--3 B3)
Glacier Beast – Glacier Core: kill with a non-attribute attack (5--3 B3)
Ice Bulb – Icy Seed: kill with petrification (5B1)
Wrath Bloom – Scorched Petal: kill with fire (6B1)
Hollow Magus – Frozen Heart: kill with ice, low probability (6B2)
Muskoid – Deathly Bud: kill with instant death (6B2)
Red Lion – Red Lion Fang: low probability (6B3)

Nightmare Ram – Toxic Eye: kill with poison (6B1) - Formaldehyde
Trigourd – Pumpkin Head: low probability (6B2)
Hexgourd – Pale Bone: low probability (6B2) - Kerykeon for all three
Flygourd – Cursed Vine: low probability (6B2)
Moth Lord – Eerie Scales: low probability (6B3) - Amrita3

Overworld FOES
Raging Raptor – Raptor Claw: kill while legs are bound (Land 3) - Nectar II
Death Mantis – Stony Scythe: kill with petrification (Land 4)

Berserker King – Berserker Skin: kill in one turn (1B3) - Mythic Nithsdale
Hollow Queen – Cursed Eye: kill with curse damage (2B3) - Verdant Attire
Boiling Lizard – Effulgent Horn: kill with fire (3B3) - Fairy Chain
Cradle Guardian – Dream Carapace: kill while asleep (The boss himself, the head doesn't have a conditional) (4B3) - Hihiirokane

Quest Boss
Baboon King - (Kingly Skin): kill while confused (Old Forest Mine)- Demon Mail
Chameleon King – Colorful Tongue: kill with ice (South Sanctuary) - Royal Byrnie
Hraesvelgr – Raptor Talon: low probability (Land 4) (Water-Earth-Wind-Fire-Water) - Knight Armor
Sand Leviathan – Poison Wing: kill with poison (Land1 B3F) - Panacea Vest 
Blizzard King – Frozen Skin: kill with ice (killing without ice will get you the scale instead) - (Land 3)Mirage Vest
Storm Emperor – Charged Horn: kill with lightning (killing without lightning will get you the scale instead) (Land 2) - Gennou
Great Dragon – Fire Fang: kill with fire (killing without fire will get you the scale instead) (Land 1) - Fragarach
Iwaoropenelep – Chaos Feather: kill while confused (Moth's Garden) - Sylpheed
Fallen One – Sealed Core: kill while head is bound - Shiden EX

Monster List

Maze 2
Forest Hare
Fire Bulb
War Bison

Raging Boar
Great Lynx

Glutton Vine
Hollow Roamers

Maze 3
FOEs - Plated Chaser

Magma Spawn
Glacier Spawn*
Cave Bat
Claw Beetle*
Maya Owl*
Demon Hopper

Glacier Spawn
Magma Spawn*
Jumping Frog
Baboon* (kinda rare)

Zapper Frog


Maze 4
FOEs - Cold Watchman, Cruel Slayer

Purple Anoir*
Medusa Tree*
Flame Rat*
Flame Lynx
Steel Barb

Peach Crow

Cursed Shroom*
White Ape
Blue Wallaby

Maze 5
FOEs - Rafflesia (Giant Petal)

Curse Locust
Flying Beetle
Thunder Hare
Sleeping Lion
Vampire Bat
Volt Cat
Ice Bulb* (nw)

Maze 4 B3
FOEs - Silent Killer, Scorching Beast
Volt Cat
Clawed Mole
Bloody Knuckle

Maze 3 B3
FOEs- Calm King
Glacier Beast*
Magma Beast*
Cold Claw

Maze 2 B3
FOEs - Huge Moa
Ice Bulb (east)
Hollow Hoplite

Maze 1 B3
FOEs - Desouler
Angry Ape

Maze 6
FOEs - Pumpkinheads. Nightmare Rams. Moths

Mauler Mole
Beetle Lord
Stun Eryngii
Plated Roller - Sky Iron Shell
Wrath Bloom*

Hollow Magus*
Thunder Spawn

Gasser Tree
King Dragonfly
Red Lion*


Noisy Marsh
FOE - Spotted Frog

*green white blue red yellow

Notes on B3F Maze 6
Test 1 white not effect before or after yellow
Test 2 - no red-- red not directly before green
3 blue, no effect before or after green
4 - green: green not directly before red
5 - yellow has an effect. yellow not before green
6 - not green directly before yellow
7 -  yellow not before or after blue

Friday, March 8, 2013

3/8 Update

I got Nano Assault Ex yesterday. I played through the first 9 or so levels. The game has 32 levels in total. I am honestly kind of disappointed. I like Metal Torrent better, but it's a completely different type of shoot 'em up. I'll keep playing this, maybe it gets better. I hope it's not too hard so that I can beat it.

I've been playing EO3 and 4. I am on the postgame of 4 and still playing casual. I will switch it after I do everything in the game. I'm on the second to last floor of Maze 6. It's pretty a good way. Haha.

Can't wait to try Harmoknight next Thursday.

The other game I thought of that I might be interested in is Donkey Kong 3D (summer).

Wednesday, March 6, 2013

Next Games

The next games for the eshop I will probably get are Nano Assault EX, March 7, and Harmoknight (demo March 14). The next retail game I will probably get is SMT Soul Hackers on April 15.

In the distant future I am interested in the next Zelda, perhaps EO5, Smash Brothers, SMT 4, Devil Survivors 2 remake...

And when it's on sale, Ketzals Corridors from the eshop.

Sunday, March 3, 2013

EOIV final thoughts

Just finished beating Casual Mode of Etrian Odyssey IV. It was an amazing game. I felt a little choked up at the ending. I guess it was fairly emotional. It definitely feels like an accomplishment. The series feels like it's coming into its own. I felt like I was playing something very polished and cutting edge. The 3D enemy models look good. The only issue was that they had way too much recycling and reusing of the models. There's another term for this - reused assets?

Anyway, according to my activity log, I played 60 hours and 27 minutes up to this point - beating the main story, basically. Throughout the game, I used story characters in my party, along with a Runemaster and Sniper. My Fortress got dropped at Level 40 and Landsknecht at level 55. My Dancer, Medic, and Nightseeker didn't make it much past level 20 or 30. My endgame party was Bushi (Arcanist), Imperial, Arcanist, Runemaster, and Sniper. One of my goals early on was to get the unlockable classes unlocked quickly. I think using one of each classes was my idea originally. However, I built up so much momentum that they got set aside for the playthrough.

There is a ton of things I want to try on a replay. Anyway, money in game wasn't much of an issue because drops are worth a lot, and I only upgraded when I needed to. I'm wondering how much of a difference playing on Normal difficulty will make. EO games are definitely not known for being easy. I think that they get their replay value (which is important to me as a gamer) from the battle system. The mazes are not randomly generated and starting the maps over from scratch might be tedious. There is a lot of experimentation in the battle system, and so much customization that everybody will play it to suit his or her own play style. One of my favorite parts are the mazes. The series has excellent design. There might be a couple confusing parts, including some of the bar requests, but I'm sure there will be threads and FAQs on the internet in case you get stuck. It happened to me only really once or twice in the same line of quests, when looking it up on gamefaqs very easily explained what you had to do. Otherwise, despite being labyrinths, it's hard to get lost if your map is good.

Very good and I hope to find things to do so that I can continue to play and replay it.